3D Character Creation
Class 12: IK RiggingTopics
- IK vs FK
- Class 12 Lab
Class 12 is coming
FK vs IK
FK (forward kinematics)
FK is short for forward kinematics. This describes the process of manipulating a rig in a proximal (closer to the body) to distal (away from the body) manner. As an example to move an arm in FK you would rotate the shoulder, then the elbow, then the wrist. FK is great at creating arced motion paths but it is very difficult to exact where the end of the chain is placed. For example to make a hand grab something would take a lot of rotations and adjustments to the rotations to place it correctly.
IK (inverse kinematics)
IK is short for inverse kinematics. In this process you manipulate a rig by translating a distal (away from the body) element and the proximal (closer to the body) joints rotate the necessary amounts to allow it. For example you would select the wrist of the character and move it to a location. The shoulder and elbow would rotate correctly automatically. This is great for making an exact position but results in generally linear motion paths. This is often used for leg rigs so that the feet can stay in an exact position on the floor without sliding.
Class 12: Rig & Animation (ik rigging) Lab
Rig & Animation (ik rigging) Lab
The skeleton determins how the character articulates and its appearance. Manually animating the joints of the skeleton is not suggested and the results are usually poor. In order to make it easier to model rigging elements are applied. These various elements allow the animator to effect the skeleton in more useful often natural ways. One of the greatest tools available are IK handles. These allow you to move joint chains from the end of the chain as opposed to from the start. In this lab we will apply IK rigging to various parts of the character.
You will be graded on the following:
- Lab Requirements
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Techniques and processes covered in the instructional material is followed and implemented.
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- Creativity & Craftsmanship
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Excellent design choices, novel & appealing, and solid clean caliber work.
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Resources:
- Assignment Video Tutorials
- You may watch the tutorial videos below to help you complete your assignment.
Assignment Video Tutorials
Wait! Before you go!
Did you remember to?
- Read through this webpage
- Submit Class 12 Rig & Animation (ik rigging) Lab on Blackboard