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Multimedia Production
Class 15: Final Class


    • Final Thoughts
    • Casual Game Project

You may celebrate the last class now

Final Thoughts

Shared Experience

I know I have harped on this for some time but...Obstacles are Opportunities. "The mind adapts and converts to its own purposes the obstacle to our acting. The impediment to action advances action. What stands in the way becomes the way." - Marcus Aurelius.

When the pandemic hit and Cecil went virtual, I took it as an opportunity to really build up my website. It was a lot of work (my dumb doodles take longer than you might think). I still miss the spontaneity of class, the student interaction, and putting pants on that weren't pajamas. However, you have all made it a lot more enjoyable than I would have thought. Your comments in assignments showed your personalities and humor. Your project submissions were fun and often unexpected. I actually like the pajama pants. Those can stay.

2020 has been a rough year. For many of you it has been especially difficult. Although it has been different for each of us, we have all been affected in some way. The world is in chaos and people are more divided than ever. This is our opportunity to come together and build a better more united world. Our shared experience is a bridge.

I hope that in the new year we can all be a little nicer to each other. That being said, let's take a bat to Covid!

Click on the car or cone to give corona what it deserves

Casual Game Project

Casual Game Project

For this project you will develop your own casual mobile game. You may either use the tutorials provided or find your own online. There should unique custom graphics that you produce in either Adobe Animate or other program such as Photoshop. The code will be written in AS3 and be completely functional with no errors. The final output should include a functional desktop and mobile version.

You will be graded on the following:
  • Graphic Craftsmanship
    • Images are proper size, resolution, and format.
    • Images are clean, readable, and appropriate.
    • An alpha channel (transparency) is present where appropriate.
  • Graphic Aesthetics
    • The design of the artwork is novel/innovative.
    • The style has a unique appeal.
  • Code
    • Event handlers are attached and coded properly.
    • Functions operate as intended.
  • Usability
    • Free of frustrating errors.
    • The “feel” of the project is as expected and satisfying.
Assignment Video Tutorials
You may watch the video tutorial below.
Assignment Lab Materials
Download the lab materials here: mm_week12_labMaterial

Assignment Video Tutorials

Wait! Before you go!

Did you remember to?

  • Read through this webpage
  • Watch the videos
  • Submit the Casual Game Project on Blackboard
    • Post your project on the Casual Game Project Critique Discussion Board and comment on two of your peers’ posts.