3D Character CreationClass 07: UV Mapping
- UV Mapping
- Class 06 Lab
Class is shaken, not stirred
UV Mapping (manually)
Although UV map creation can be done to a large extent through automation for superior results, it is better to complete it manually. UV mapping is generally an arduous process. You must cut the model into sections and lay them out flat. Blender’s toolset is not particularly good at this task, but….. it’s free.
Class 07 Lab
Quadruped Texture Lab
The final lab in this series you will complete the quadruped model. You will create paint the textures and tie any loose ends of the model.
You will be graded on the following:
- Lab Requirements
Techniques and processes covered in the instructional material is followed and implemented.
- Creativity & Craftsmanship
Excellent design choices, novel & appealing, and solid clean caliber work.
- Assignment Video Tutorials
- You may watch the tutorial videos below to help you complete your assignment.
Assignment Video Tutorials
Wait! Before you go!
Did you remember to?
- Read through this webpage
- Submit Class 07: Quadruped Texture Lab on Blackboard